Experiment 1 Instructions

These are the instructions that were used in the experiment.

General Instructions


In this experiment there are three different decisions. Each decision will be made in a separate decision period and it will be recorded on a decision sheet. I would like you to first find your decision sheet and print your name at the top.

Each decision has a different set of rules. Pay careful attention to the rules. They will be enforced by the experimenter.

The same general procedure will be used in each decision.
Are there any questions? If not, then the rules for the first decision will be displayed.

Instructions for Decision 1

  1. The status quo can be amended by any of the lettered proposals that are listed in your payoff sheet -- there are 6 alternatives.
  2. A motion to adjourn (halt the proceedings and get paid for the value of the current status quo) takes precedence.
  3. The experimenter will recognize one amendment. An amendment will be made by raising you hand. If there are multiple motions, one will be selected at random. The experimenter will always ask if there is a motion to adjourn.
  4. All voting will take place by a show of hands.
  5. A strict majority will be decisive. In the even of a tie a coin will be flipped – the status quo will be "heads."
  6. There will be no talking – except when recognized by the experimenter.
  7. Your payoffs are private.

Instructions for Decision 2

  1. The status quo can be amended by any of the lettered proposals that are listed in your payoff sheet -- there are 6 alternatives.
  2. A motion to adjourn (halt the proceedings and get paid for the value of the current status quo) takes precedence.
  3. The experimenter will recognize one amendment. An amendment will be made by raising you hand. If there are multiple motions, one will be selected at random. The experimenter will always ask if there is a motion to adjourn.
  4. All voting will take place by a show of hands.
  5. A strict majority will be decisive. In the even of a tie a coin will be flipped – the status quo will be "heads."
  6. You may talk for 90 seconds prior to making a motion. You may talk about anything except your payoffs. The experimenter reserves the right to recognize people and order the conversation.
  7. Your payoffs are private.

Instructions for Decision 3

  1. The status quo can be amended by any of the lettered proposals that are listed in your payoff sheet -- there are 6 alternatives.
  2. A motion to adjourn (halt the proceedings and get paid for the value of the current status quo) takes precedence.
  3. The experimenter will recognize one amendment. An amendment will be made by raising you hand. If there are multiple motions, one will be selected at random. The experimenter will always ask if there is a motion to adjourn.
  4. All voting will take place by a show of hands.
  5. A strict majority will be decisive. In the even of a tie a coin will be flipped – the status quo will be "heads."
  6. You may talk for 90 seconds prior to making a motion. You may talk about anything except your payoffs. The experimenter reserves the right to recognize people and order the conversation.
  7. Everyone will be charged 5 points for every minute that is taken in the course of making a decision. The experimenter will start a clock. The clock will stop when a vote to adjourn has occurred.
  8. Your payoffs are private.

See the Data Table for the Experiment

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